But designers don’t know this! By teaching data structures as soon as possible they understand why knowing coding can be useful for them as well. As programmers we know that programming is fundamentally about manipulating data. I think most designers never learn to program because all the teaching material is about variables, conditions and loops. There are three basic ways to accomplish this: - Put the nodebox/ folder in the same folder as your script. Why is 'help you save money' wrong if the subject was plural Contact Us ActiveState®, Komodo®, ActiveState Perl Dev Kit®, Use Git or checkout with SVN using the web URL. Have an idea for a font where the points are randomly wiggled? Get the list of points from a glyph shape and add a random value. Note: on Mac OS 10.5, Python is already installed. Have a set of Wikipedia articles you want to visualize? Use a list to store them and iterate through them. They can now express their ideas in terms of a programming construct. By teaching lists we’ve seen a huge increase in self-reliance. But lists are absolutely essential.īefore teaching data structures students were struggling in going from their idea to a solution. capitalize (), new_word )įor some students we also teach dictionaries (maps) if they need it to do lookups. strip () print '%s is the new %s.' % ( old_word. strip () new_word = choice ( all_words ). readlines () old_word = choice ( all_words ). glob ( 'icons/*.png' ) sorted_icons = sorted ( icon_files, key = image_brightness ) Choose elements from the list from random import choice all_words = open ( '/usr/share/dict/web2' ). y + random ( - 10, 10 ), 2, 2 ) Sort a list import glob import Image, ImageStat def image_brightness ( fname ): img = Image. Once we have a list what can we do with it? We can: Iterate a list for pt in path. Lists can be used for everything:Īll of these require lists. One week is too short to learn about all data structures so we only teach lists. But without a way to store and manipulate data, none of these constructs are useful. Data structures are absolutely essential to let students progress from the “beginner” stage to the “competent” stage.īefore, I learned the “building blocks of programming”: variables, loops, conditions, functions. Often I teach this before learning about conditions or loops. scripting and OpenGL for Nodebox strictly being coded in a Python format is enough. The most important insight I’ve discovered during the workshops is to teach people data structures as soon as possible. I have been interested in vvvv along with Processing, Nodebox, chuck. You can see some of the process / results at the Workshop Blog. With my team at EMRG I’ve been teaching one- or two-week workshops for graphic designers, resulting in a poster or animation at the end. NodeBox 1 is a Python IDE for making generative graphics. There's also a bunch of more.I’ve been teaching generative design using NodeBox 1 since 2004. The most notable would be something like Resolume () which is already very popular amongst vj artists and video synthesis enthusiasts as it was designed with easy integration of midi and sound reactivity in mind. Can you use your laptop as an Video Mixer? Instead of buying expensive equipment? If so, what software can you use? And how would you set it up?Ībsolutely, there's a couple of options available if you want to try to replicate video mixers functionality on software based live video environments.It's a professional framework for making generative installation art - often using projection mapping - that is responsive to interaction with the space. TouchDesigner│Audio-reactive visualization│This type is one of my favorites because they are hyper-reactive and it seems like you can sense the texture through the screen Or perhaps TouchDesigner is more your flavour? (sorry linux friends, it's windows and mac only :( but I have seen and heard a lot of good about it). What is the most engaging coding language to start with.This is actually a save prompt from the realtime multimedia software TouchDesigner. The "flow" type programming model reminds me a lot of TouchDesigner (). Ask HN: Does anyone here makes sw for kiosks, infotainments or similar?
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